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By Mike Brady
The ability to put your opponent on a range, otherwise known as ‘ranging’ or ‘hand reading,’ is one of the most important skills needed to crush your competition at the tables.
In this article, I’ll show you how to think about hand reading and how to be more confident in your decisions both preflop and post-flop.
What Are Ranges?
A range represents all the hands a player can have in a specific situation. There are two types of ranges:
For example, here are examples of polarized and merged betting ranges on a K 10 6 flop:
Notice how the polarized range contains some weaker draws, and the merged range contains some medium-strength and weaker made hands.
The Ranging Process
Ranging an opponent is not easy. When you are playing poker, there is an awful lot of information to think about in a very short time-span before you can make a good read on your opponent’s range.
Let’s start by laying out the fundamentals of hand reading:
With these in mind, let me show you how to think about hand reading an opponent street-by-street.
Ranging Preflop
Here are the main preflop factors to consider (in order of importance):
Note: The word “correct” is in quotations because the theoretically correct preflop ranges for no-limit hold’em are not yet known. If you’d like some solid preflop ranges to work with, get free preflop charts here.
The first factor to consider is your opponent’s specific tendencies. You’ll want to adjust your strategy if your opponent is loose, tight, or somewhere in between.
For example, suppose you see a player raise with K-8 suited from middle position in a live game. This loose raise means his range is probably wider than a conventional player’s when he raises. Therefore, you can probably play looser against this player’s raises (both by calling and three-betting more frequently) to punish his loose play.
If you don’t have enough information about a specific opponent, you can make your decision based on the tendencies of the player pool for your game. You’ve probably noticed certain poker games just feel different from others. For example, you might play at a casino with a lot of loose and crazy players, which warrants a tighter and more value-heavy strategy than, say, a casino with a lot of tight and weak players.
In the rare cases that you lack reads on both your opponent and the player pool, you can estimate your opponent’s preflop range by assuming he plays solid and reasonable ranges, aka the “correct” range.
Ranging Post-Flop
The factors to consider post-flop are very similar to preflop:
There are other, more subtle factors that are beyond the scope of this article that you can use to sway close decisions (such as tells), but they can be quite misleading and thus should be used carefully.
Regardless of your opponent’s action, you should always start the process by thinking about your opponent’s tendencies. In absence of those, the player pool’s tendencies. Only in absence of that information will you base your opponent’s range strictly on what he should be doing from a game theory perspective.
Hand Reading Example
Let’s say we’re playing in a $1-$2 live cash game and our opponent in the cutoff position, who we know to be a solid and fairly tight player, raises to $6. It folds around to us in the big blind and we make the call with K 8.
Before we ever see a flop, we can eliminate a ton of hands from his range based on his decision to raise. Obviously trash hands like 7-2 offsuit, 10-3 suited, and K-4 offsuit can be eliminated, but it’s a good idea to get even more specific. Let’s estimate that he is raising with all pocket pairs, all Broadway hands (A-K through J-10), all suited aces, strong suited connectors (7-6 suited+), and some strong suited hands (K-9 suited, Q-9 suited, 10-8 suited, etc.).
After seeing a K 5 4 flop, we check and our opponent checks back.
He probably would have bet if he had a strong made hand (like A-K, K-Q, 5-5) or a strong draw (like 10 8 or 7-6 suited), so we can eliminate those hands from his range. It’s tough to know for sure what he would have done with a medium-strength hand like 8-8 or A-5, so let’s say he might have those hands. Ace-highs and total nothing-hands (like 10 9) are almost certainly in this check back range. Top set (K-K) is one monster hand that he might check back here, but that’s very unlikely since there are only two kings left in the deck.
Now, the turn comes the 7. We decide to value bet $8 with our top pair and our opponent calls.
Since he called a bet, we can eliminate those total nothing hands from his range, as well as the weak ace-highs. That leaves us with some medium-strength hands (A-5, 8-8, etc.), strong ace-highs (A-Q, A-J, etc.) and draws that he decided to check back on the flop (perhaps A 10 or similar). It’s also possible he checked back on the flop with a hand like K-10, but that’s not too great of a concern with only two kings remaining in the deck.
Finally, the 2 falls on the river.
Considering the range we estimated for our opponent on the turn, which contained many medium-strength hands and very few hands that have our K-8 beat, this is a pretty easy value bet. So, we bet $18 into the $28 pot. Our opponent calls and, after seeing our hand, tables 8-8 and says, “you got lucky on the flop!”
He’s right that we got (a bit) lucky on the flop, but it was our accurate ranging that allowed us to extract some great value from that luck.
Conclusion
Poker is a game of incomplete information, and the best you can do is make the best decision possible with the information available to you.
I hope this article has helped you improve your skills! If you aren’t done learning, check out the poker tips and quizzes on the Upswing blog.
Ready to take your poker skills to the next level? Get your access to the ranges and strategies used by world-class poker pros when you join the Upswing Lab. You can also learn to make quick, high-quality, profitable poker decisions in 30 seconds or less with the $7 Post-Flop Game Plan Mini-Course. Learn more now!